Just a bomberman prototype I have been working on during my class time in college. I am a very irresponsible person...


The walls are auto generated (but not perfectly. It might happen that 2 walls overlap or the starting tile where the player stands becomes a wall, which isn't optimal). 

The movement of the player still really needs some work. But it shouldn't be a problem to navigate around the maze.

The bombs boom and chain together, so you can blow up several walls in one go.

Upgrades are there (only fire, bomb, speed, and pierce bombs for now).


You can reload the page anytime to get a newly generated maze. 

It's still a WIP, or not. Depends if I find the time and motivation to keep working on it I guess. I think the bomberman gameplay has never really been utilized. At least I can't think of another game like it. I would like to see if there is a way to make it it's own game and not just a bomberman clone. 

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